It’s tricky to master this setup, but with practice, it’s the most powerful set of weapons on the battlefield since the AI struggles to keep up with a skirmishing player. The lance picks off enemy infantry in ride-by attacks and the sword defends you against enemy cavalry who get in close. It relies on speed for defense and makes room for time to spend commanding troops. This setup is about harassing the enemy at range and occasionally charging. The Mongol: Bow and arrows, lance, and sword Those doing ride-by cavalry charges will find some use for a greatsword or polearm, but most new players should stay away. With practice you can get around this in 1v1 combat, but it’s near-impossible once you’re fighting more than two or three enemies. Big weapons are a bit of a, er, handful for new players, because they have to actively block every stroke coming their way. More advanced setups may remove a shield entirely, or include two-handed weapons. Plus, weight doesn’t matter when you’re on a horse. You could use throwing axes instead of javelins, but javelins hit harder have a better range.
If you prefer to melee from horseback, this loadout helps you harass enemies, shock charge troop formations, and wade into the midst of the action.